Two interactive projected systems enable users to save animals from harming themselves in either a sea or desert environment. Visitors use a special wand to pick up rubbish in each landscape.
Animals can each the rubbish and they will die if visitors do not remove the items before the fish in the sea, or camels and ibex in the desert eat them first.
The systems each record how many items of rubbish are collected, and how many animals die. These data are presented at the end of the game.